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SINCE 2004

SUPPORTING GAME STUDIOS SINCE 2004

SUPPORTING GAME STUDIOS

Representation, deal sourcing, IP licensing, corporate strategy and investment

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The Force Unleashed II

The Force Unleashed II

Star Wars

Star Wars

CONTRACT NEGOTIATION I CORPORATE STRATEGY I BUSINESS DEVELOPMENT

Flashman positioned Red Fly to work on one of the biggest brands on the planet, Star Wars. Lucas Arts had multiple platforms in development, but needed to add two additional SKUs for launch. Flashman positioned Red Fly Studios for the project based on their capabilities.

CLIENT:

RED FLY STUDIOS

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FLASHMAN STUDIOS SERVICES

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Seasons 2, 3 & 4

Seasons 2, 3 & 4

Killer Instinct

Killer Instinct

CONTRACT NEGOTIATION I CORPORATE STRATEGY I BUSINESS DEVELOPMENT

Flashman helped develop Iron Galaxy's corporate strategy, moving from tech consulting and porting to become a full production game studio working on top brands in the industry. We helped develop the Microsoft relationship and negotiated multiple large contracts for Iron Galaxy.

CLIENT:

IRON GALAXY

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FLASHMAN STUDIOS SERVICES

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Frontline

World of Tanks:

World of Tanks: Frontline

CONTRACT NEGOTIATION I CORPORATE STRATEGY

We helped Bongfish develop their strategic relationship with Wargaming as a trusted distributed development partner on their flagship World of Tanks brand.

CLIENT:

BONGFISH

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FLASHMAN STUDIOS SERVICES

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Streetfighter III:

Third Strike Online Edition

Streetfighter III:

Third Strike Online Edition

CONTRACT NEGOTIATION

For Streetfighter III, Flashman Studios provided contract negotiation services for Iron Galaxy while they were finalising the deal with Capcom.

CLIENT:

IRON GALAXY

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FLASHMAN STUDIOS SERVICES

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Riptide GP

GAME DEVELOPMENT I STRATEGIC PARTNERSHIPS I INVESTMENT

Our client Vector Unit had a great deal of experience in console gaming, having just finished developing Hydro Thunder for Xbox 360 with Microsoft. We signed up with Vector Unit to help them transition to mobile gaming, and provided investment to jumpstart the self-publishing business.

CLIENT:

VECTOR UNIT

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FLASHMAN STUDIOS SERVICES

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Beach Buggy Racing

CONTRACT NEGOTIATION

For Beach Buggy Racing Flashman helped launch the self-published title, finding worldwide distribution partners, OEM/hardware installs and promotional opportunities. The game has 80M+ downloads on Android, iOS, Xbox One, PS4, and Nintendo Switch.

CLIENT:

VECTOR UNIT

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FLASHMAN STUDIOS SERVICES

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Motocross Madness

CONTRACT NEGOTIATION

Flashman introduced Bongfish to Microsoft and developed this strategic relationship. We positioned Bongfish to work on multiple Xbox Live titles, including the iconic Motocross Madness IP. Flashman helped with business development, contract negotiation and relationship management over several years.

CLIENT:

BONGFISH

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FLASHMAN STUDIOS SERVICES

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WHAT WE DO

VIDEO GAME AGENT • BUILDING VALUE IN OUR CLIENTS

We connect our clients with game publishing deals, WFH projects and distribution. We work globally sourcing deals in any country, on any platform.

We help position your company, consult on the pitch and plan your approach. We source the deal, represent you and make sure any contracts signed look after you, your game studio and your IP.

We align our efforts with your strategic goals as a company. Whether you want revenue growth, profitability, or the right strategic partnerships, we are here to help.

With our 15 years experience of growing game studios all over the world, we can help you streamline your business and ensure your company can easily adapt to changes in the market to achieve steady growth.

We handle the tough conversations so you can focus on design and development while maintaining a positive relationship with your partners. We negotiate terms that are favourable for your game studio and protect your IP.

We collaborate with you to create a business development strategy designed to meet your company goals. Through our thousands of relationships, we source, close and manage deals with global partners on your behalf.

We have experience licensing global brands, including from Disney, Marvel, WB, Capcom, and Fox. We license brands for our client’s game when it makes sense.

We sometimes invest in our client companies for an equity position or revenue share on games. In such cases, we vertically align ourselves with our clients on a long term basis.

When the time comes, we help to position our clients for acquisition, negotiating valuation and deal terms, leading to a successful outcome.

OUR CLIENTS

ALL VIDEO GAME PLATFORMS • ALL TERRITORIES
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Madhead Studios
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OUR PROJECTS

VIDEO GAME AGENT & GAME STUDIO BUSINESS STRATEGY
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“The experience and professionalism of the Flashman team is a real asset for a small developer like us. Their ability to drive business allows our internal team to focus on what we do best (and enjoy the most) — making games.”

MATT SMALL, CEO, VECTOR UNIT

“Whether you have specific project requirements, or are looking for insight based on years of industry expertise, Flashman Studios offers personalized services that match your needs.”

ARTHUR KAWAMOTO, MANAGER - BUSINESS DEVELOPMENT, MATTEL INC.

“Whether it’s development or publishing services, the team at Flashman Studios provides the expertise, knowledge, and passion to make projects work and be successful.”

AMOS IP, SVP AND GENERAL MANAGER, KOEI TECMO

“Flashman turned out to be a great partner for expanding our business. Their professionalism in interacting with potential partner sets them apart from the competition.”

MICHAEL PUTZ, CEO, BONGFISH

“Flashman Studios has transformed the way Empty Clip Studios is doing business. We love working with Tony, Brad and Tim! Our total overall opportunity count has shot up with Flashman and we look forward to more projects with them!”

MATT SHORES, CEO, EMPTY CLIP STUDIOS
TRUSTED BY BRANDS ALL OVER THE WORLD

NEWS

VIDEO GAME NEWS FROM FLASHMAN STUDIOS

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TALK TO OUR TEAM ABOUT HOW TO GROW YOUR GAME STUDIO
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